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Thank you for experiencing The Mortality Machine
You chose the
Balanced Ending

Your choices created a world of both hope and consequences, where you could rescue your loved ones… for a price.

As part of the experiences, the participants determine what actually happened five years ago. All of the individuals, objects and locations you encountered were purposely ambiguous, so that we could accept your perspective on what was happening. Based on what you believed was going on, the experience would react, so that your decisions would not only determine your fate, but the very nature of the world.

When you entered Schumacher Lab, you decided that some people had to stay behind so that others might live. In this world, the device was a truly magical object... it let you journey to the land of the dead, and perhaps even rescue your loved ones. However, there was a price to be paid. For every individual who used the device -- including the original four trapped in the white room -- someone had to stay behind before the energy of the machine ebbed away. This reflects an ordered universe: you control your own fate, but every action must have a consequence.


We hope you enjoyed the experience. If you're curious to learn one of the other endings, we invite you back again to see what changes with the next group of participants.

Johnny Balogh - Daan Bootsma
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The Barrister - Isaac Conner
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Elizabeth  Friend - Julia Jurgilewicz
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Omi Johnson - Liz Law
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The Reporter - Rita McCann
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The Psychopomp - Kelsey Rondeau
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Sam Travers - Jessy Smith
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The Partici-"Plant" - Jennifer Suter
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The Homeless Man - Rafael Svarin
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Words - Ryan Hart

Ryan would claim to be a tinker, a tailor, a soldier, and a spy, but in truth he couldn’t hem a pair of pants. He developed his interest in storytelling as a cadet at the United States Air Force Academy, where he discovered theatre as part of the Academy’s Bluebard’s Theater Troupe. His live-action career has taken him from California to New York, producing over two dozen events in four states, as well as running events for hundreds (and one time, thousands) of people. Outside of live-action roleplay, Ryan is a pilot with over 1,500 hours over Iraq and Afghanistan, and a member of the Board of Trustees of both the Barrow Group and the Falcon Theater Program. He also has a teenage daughter who wants to be a writer one day, or so her instagram says.  

Dance - Lara Marcin

Lara’s heart is easily captured by unabashed grooves. From dancing to the musical sounds of a toilet flush as an infant, Lara has been moved to take dance with her wherever she goes. Lara’s choreography experience includes tour choreography for The Chainsmokers and Zhu, fashion choreography for Zhu’s Nightday Collection, music video choreography in a variety of genres, and artistic direction for the LA-based experimental performing arts company, Sokamba. Lara complements her dance pursuits with live production, producing or working as a production assistant for shows, festivals, and concerts. When work is on pause, Lara can be found in nature or having lengthy conversations with loved ones (or strangers).

Design - Tommy Honton
Production Design - Orli Nativ

Orli Nativ is a theatrical designer, artisan and mixed-media artist. Passionate about the exploration of stories and interdisciplinary approaches to art-making, her pursuit of costume as wearable story has given her an expansive, exploratory design approach leading to wider ranging projects: from puppets and found-object sculpture to opera, theatre, dance and even the creation of costumes in live flowers. Selected New York credits include: “Cut Throat” (Abingdon Theatre Company), "Cool Hand Luke" and "Deliverance" (Godlight Theatre Company), "The Chocolate Show!" (Off B'way), “The Trial of Typhoid Mary” (Live in Theater), and “Bloody Bloody Andrew Jackson” (Piper Theatre). Orli is partner in Extra Dimensional Studios, which focuses on providing bespoke, detail-oriented design services for people, events, decor, products and spaces. Everything from 3D printing to custom millinery, concept creation to project management. IG:@orlidesign

Scenic Design - Wildrence

For the storytellers of the world, Wildrence is the premier experiential space and consulting studio that gives both creators and audiences one of a kind, end-to-end experiences. Designing with layers of adventure, storytelling, and sensory engagement, we seek to build an inspiring world.


Yvonne Chang and Jae Lee studied Architecture at Cornell before moving to NYC. After working a few years at different architecture firms, their passion to make small scale accessible design drove them to take the leap into entrepreneurship. Since then, they have been developing various projects that showcase their abilities in transforming how one experiences interactive design. Wildrence was founded not only to create, but inspire people who are willing to step out of their comfort zone.

Team Members

Daniel Tan - Executive Producer

Jason Knox - Exceutive Producer

Sergey Kasich - Technical Director

Alex Young - Fabrication

Terry Guldimann - Fabrication Assistant

Weston Harper - Physical Computing

Bret Lehne - Carpenter

Emily Owens PR - Press Agent

Jenny Tibbels - Marketing

Sergey Kasich, Kevin Kim, Yo-Yo Lin - Technicians

Videography: Banana Chan

Documentarian: Emily Kaye, Anna White

Photography: Zach Filkoff, Liz Paulie

Credits: Ryan Duff

Visual Design: Allegra Durante, Taran Lopez

Original Music: Terra Warman

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